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Squadmapsmodeslayersrotation

Squad Maps & Game Modes (LayerRotation.cfg)

Setting the map and mode rotation with Layer IDs and factions.

Squad Maps & Game Modes (LayerRotation.cfg)

Choose which maps and modes your server runs by editing its layer rotation.

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1. Open the Rotation File

1. Go to the Files tab and open SquadGame/ServerConfig/LayerRotation.cfg. 2. In SquadGame/ServerConfig/Server.cfg, make sure this line is present so the server uses your list:

   MapRotationMode=LayerList

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2. Add Layers (one per line)

Squad uses precise Layer IDs, not display names. Put one per line:

Yehorivka_AAS_v1
Narva_RAAS_v1
Gorodok_Invasion_v1
Harju_AAS_v1
BlackCoast_RAAS_v1

The game mode is the suffix in the layer name:

  • AAS / RAAS — Advance and Secure (standard capture-point objectives)
  • Invasion — one team attacks, one defends
  • Skirmish — small, infantry-only
  • Seed — low-population layer for filling the server up

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3. (Optional) Choose Factions

Append two faction tags after the layer to force specific armies:

Yehorivka_AAS_v1 USA RGF
Narva_RAAS_v1 BAF VDV

Common tags: USA, USMC, RGF (Russia), VDV, BAF (Britain), CAF (Canada), MEA, INS, MIL, PLA.

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4. Apply

1. Click Save Content on both files. 2. Restart the server from the Console tab.

> Full, up-to-date Layer IDs are listed on community references such as squadmaps.com. If a Layer ID is misspelled, the server skips it — so copy them exactly.